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Questions

Question #30: What is the F*cking “Colour” of Light?

Hello. I just wanted to let you know that the dimwitted author set their password to “password”. This left a glaring security hole in their website. I’ve just read over all of this nonsense, and I’d like to tell you all that you’ve wasted your time. The author is a complete idiot. See, they’ve led […]

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Questions to the Editor

Questions to the Editor #1: What the F*ck is a Picture?

I often receive quite a few questions asking me about my particular spin on colourimetry, pictures, and vision, from folks who have completely erroneously decided that I have even the remotest handle on any of this nonsense. More often than not, the value of these questions result in my learning more through these sorts of […]

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Questions

Question #29: What the F*ck is Intensity, Again?

Following on from Question #28’s Rashomon inspired retelling, we are going to look again at what Question #2 brought to the table, and pick it apart. Question #2 asked: Question #2: What does 0.6 represent in a typical DCC context? – Idiot Author The answer to Question #2: Answer #2: In an RGB DCC application, 0.6 is a ratio […]

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Questions

Question #28: What the F*ck is the Difference Between Affect and Effect? (And What the F*ck is Rashomon?)

Rashomon was a film that offered a unique multiple recounting of a horrible incident. Why am I bringing it up here? It seems fitting. In order for us to fully appreciate the depths to which we have plunged, it is critically important for us to pay close attention to the two most recent posts. In […]

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Questions

Question #27: What the F*ck is Perceptual Colour?

Remember how I promised years ago that this series would supply the typical digital image maker with fundamental concepts to get a grasp on the complex world of digital colour? This post is the second half of bolting down two important distinctions that cascade into many other insights. Question #26 probably feels like a massive […]

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Questions

Question #26: What the F*ck is Stimulus Colour?

Phew… it’s been a while dear friend. And with that repose away from the insanity of digital colour, it seems fitting to do a bit of revisionist history tour and look back to what we’ve covered. Why? Because I’ve totally f*cking lied to you. Remember way, way, way back where we first started trying to […]

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Questions

Question #25: What the F*ck is Alpha?

Question #25: What is alpha? Answer #25: Yet another dumb f*cking Greek glyph label that a math nerd arbitrarily decided to use. Done. As with all things related to digital image making it seems, there are way too many horrible labels based on completely unrelated names for glyphs from the Greek alphabet. Math nerds, we […]

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Questions

Question #24: How the F*ck Do We Move a Red Pixel Down and Block Another Pixel’s Emission?

Question #24: How can we move the red pixel from Question #23 down and block the green pixel? To answer the question, we need to build atop of the more recent subjects we have covered, and in particular, think about how light and geometry interact. Remember, as Mr. Blinn, Mr. Smith, Mr. Catmull, Mr. Porter, […]

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Questions

Question #23: How the F*ck Do We Move a Red Pixel Down Over Another Colour?

We’ve been talking about “pixels” in terms of little squares that can emit light. I’d like to point out that Alvy Ray Smith, one of the key explorers of the alpha channel, has had a rather solid push back about leaning on the concept of “little squares” geometry exclusively. Mr. Blinn, who we introduced previously, […]

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Questions

Question #22: How the F*ck do we Move a Red Pixel?

In the last post, we took a very high level peek at what might happen in a code value to display output chain. Let’s take a quick look at a recap… Without further ado… Question #22: What happens when we “move” a pixel? Let’s begin where we started in the previous Question #21, with our […]